AI Insights · Timothy · July 2022
Top 5 Idler Games on Android in Guatemala Q2 2022
Discover the performance of the top 5 idler games on the Android platform in Guatemala during Q2 2022, including weekly downloads, revenue, and active user trends.
During the second quarter of 2022, the top 5 idler games on the Android platform in Guatemala showed varying performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game's performance during this period, based on data from Sensor Tower.
Idle Lumber Empire from AppQuantum saw its weekly revenue peak at $40 in the last week of April, while weekly downloads started high at around 5K at the end of March and gradually decreased to 1.6K by the end of June. The game's active users followed a similar pattern, starting strong at nearly 10.8K in late March and tapering off to around 4.6K by the end of June.
Gold & Goblins: Idle Merger, also from AppQuantum, experienced a notable spike in weekly revenue, reaching $80 in the final week of June. Weekly downloads were relatively low, peaking at 411 in early April and dropping to just 11 by the end of June. Active users for this game remained fairly steady, with a slight decrease from 771 in early April to 540 by the end of June.
Idle Miner Tycoon: Gold & Cash from Kolibri Games maintained a consistent weekly revenue, averaging around $10-$15 throughout the quarter. Weekly downloads were relatively stable, starting at 1.4K in late March and ending at 474 in the last week of June. Active users showed a slight decline from 8.7K in late March to 6.2K by the end of June, with a brief peak in mid-June at 6.7K.
Cats & Soup - Cute Cat Game by HIDEA saw its weekly revenue fluctuate between $7 and $25, with a peak at the end of March. Weekly downloads varied as well, starting at 769 in late March and peaking at 1.7K in late May before declining to 594 by the end of June. Active users saw a general increase from 4.9K in late March to a peak of 5.8K in late May, followed by a decrease to 3.9K by the end of June.
My Little Universe from SayGames Ltd had stable weekly revenue, averaging around $6. Weekly downloads fluctuated, starting at 777 in late March and peaking at 1.1K in early April, before tapering off to 661 by the end of June. Active users showed a slight increase from 2.8K in late March to 3.3K in early April, then fluctuated, ending at 2.2K by the end of June.
For more insights into app performance and trends, visit Sensor Tower.